ETA: Monday icon: a shipping label with a barcode on a navy square

ETA: Monday

About the game

Welcome aboard, intern. The customer needs it Friday, the truck is in Poznań, the CMR is missing and the printer is jammed again. A first-person freight-forwarding sim, from your first day at the desk to your own logo on half the world's freight.

Wishlist on Steam

The free demo: your first week as an intern. In English, on PC and Steam Deck.

Screens

A first-person view of the intern's desk: a monitor, keyboard, mouse and red mug by a window onto the street, with a colleague waiting to talk.
The open-plan freight office: colleagues at their desks with name tags overhead, and a blue van parked outside the tall windows.
The warehouse: pallets under a racking frame and yellow floor markings, the player holding a sheet of blank paper.
A warehouse worker in a cap and blue overalls in a loading bay, the player carrying a document.

The work

The desk is the cockpit.

Mail, the Freight Desk and the phone are real tools, a little clunky, satisfying to master. Price a quote, book a carrier, chase the documents, keep the load moving from pickup to proof of delivery.

The office is alive and in your way.

The printer jams. The coffee machine is out of beans. A pallet in the warehouse carries the wrong label. Colleagues want a word, and the phone rings while you're carrying something.

Every mistake has a paper trail.

A wrong weight, a missed cut-off, an unsigned POD: nothing explodes. It comes back days later as a cost, an angry mail or a line in your Friday review.

Real work, not a lecture.

Incoterms, CMRs and PODs are the real thing, and your mentor teaches them on the job, one duty a day.

Where it's going

Climb from intern to director, or quit and found your own forwarder, and fight rival firms for customers, branch by branch. There is no final screen, only a bigger company.